

Like SSX Tricky and SSX 3, SSX on Tour features a licensed soundtrack, this time with more prominence on rap, punk, rock, and alternative music styles. We committed to this concept and it worked." Soundtrack "We used drawings that looked like they were produced by a 15-year-old kid – not even 'good' drawings at that. "When we looked at the SSX franchise, everything was shiny and slick and felt too 'produced,'" said Curren. The special in game collectibles, displayed as snowflakes in previous SSX games, have been replaced with sketchlike doodles known as "skulvis", which were actually controversial within the team according to art director Rich Curren. The cover artwork as well as the in-game menus are all shown in sketch formats, simplistic images often on a lined background.

This game is presented in the style of a sketch-book, a new direction for the SSX series. It also has omitted the use of bonuses when doing Monster Tricks.
#SSX ONTOUR PSP PSP#
The PSP version also differs greatly from the main console versions, with limited customization to custom-characters and levels borrowed from SSX 3. The main focus was on improving the single-player story mode, implementing the character-creation system, working on new levels, and implementing skiing. Unlike its predecessor, SSX3, no online play was included on any of the versions of SSX On Tour. In the GameCube version, Mario, Luigi, and Princess Peach appear as playable characters, and the level "Last Call" was renamed to "Nintendo Village", with Mario-themed iconography replacing certain textures in the level. In addition to seven returning SSX veterans (Elise, Mac, Kaori, Zoe, Psymon, Nate and Allegra), three new characters make an appearance: Tyson, Sid and Skye. With the focus now on custom-created characters, the original SSX cast is moved into the background slightly, appearing in various Shreds against the player, and available to play as when not on the Tour itself. Each completed event or challenge gains their character "Hype", raising their profile and moving them up the SSX charts, with the ultimate goal of reaching number one. Once created, their character can compete in official competitions (known as "Events"), or unofficial challenges known as "Shreds". Players can now create their own characters, selecting his/her symbol, makeup, height, clothes and hair, in addition to whether they are a snowboarder or a skier. A new mechanic in On Tour compared to previous entries is the addition of skiing alongside snowboarding, though the gameplay of the two is fairly identical. Despite the similarities, numerous changes were made to the structure of races and events themselves.
#SSX ONTOUR PSP FULL#
After each trick, a player's "boost bar" builds up, and once full enables a player to perform special moves (which have been renamed from "Über Tricks" to "Monster Tricks"). The gameplay in SSX on Tour is similar to that in SSX 3, with similar controls and the overall aims of events remaining the same - snowboard down a mountain while gaining points for various tricks that can be performed. This was part of a deal Nintendo had with EA Sports to have Nintendo's intellectual properties appear in EA franchises. The GameCube version contains Mario, Luigi, and Princess Peach as playable characters. In 2007, a prequel titled SSX Blur was released, which took place between SSX 3 and SSX on Tour.
#SSX ONTOUR PSP PORTABLE#
The PlayStation Portable version was released in Europe on October 28, 2005.

It was released in North America on Octoand in the PAL region on October 21, 2005.
#SSX ONTOUR PSP SERIES#
SSX on Tour is a snowboarding and skiing game, the fourth title in the SSX series of video games for the GameCube, PlayStation 2, Xbox and PlayStation Portable.
